A cinematic take on the infamous "Stanford Prison Experiment" conducted in 1971. Shows how fast and dramatically can people change in different environments.
A virtual reality video game is so enthralling that players become addicted, and the game has been outlawed. A hardcore gamer tries to see how far she can go.
Near future: Thomas is severely agoraphobic and resorts to immersive VR technologies to fulfill his social and physical needs. Until love gets in the way